CyberM.runtime

Runs inside the game process. Reads and presentation are local; anything that changes shared state has to go through the server.

client runtime2 functionsMarkdown

CyberM.runtime.luaVersion()

Embedded Lua version.

Returns the embedded Lua interpreter version used by this resource VM. Use it for diagnostics or compatibility checks, not to infer the CyberM build version.

Returns

  • string

Registered in ResourceHost.cpp as LuaLanguageVersion (line 6546).

version

SHARED

CyberM.runtime.version()

CyberM version.

Returns the CyberM scripting runtime version exposed to resources. This describes the host API and is distinct from both the resource manifest version and game build.

Returns

  • string

Registered in ResourceHost.cpp as LuaRuntimeVersion (line 6545).

For agents and LLMs: this page as Markdown · llms.txt · llms-full.txt